Game world locations


The game world of Zuluhotel was renovated and is very different from the standard Ultima Online landscape.

You have an opportunity to use the in-built game map.


Cities

Britain

This great city of King Lord British, surrounded on all sides by a stone wall, is perfectly protected by guards and wizards. The city is famous for its king’s citadel, a huge port, and incomparable beauty.

How to get there?

N side from the world portal on the mini-map.


Minoc

The city of miners – that’s what all visiting tourists call it. Minoc is the official name given to it by locals and workers. This name comes from the word “Mining” which means the extraction of resources.

Day after day, miners work in the mines of the city of Mino and search for rare ores and gems. As you drive by, you can hear the loud noise of pickaxes.

How to get there?

NW side from the world portal on the mini-map.


Moonglow

Moonglow is considered a city of wizards. A huge number of reagent vendors are located in this territory. This area has its own zoo.

How to get there?

The world portal will bring you to Moonglow island.


Scara Brae

Port island with a small number of inhabitants, everyone is friendly and welcoming.

How to get there?

The world portal will bring you to Scara Brae.


Jhelom

The city of Jhelom is located on three islands with the help of portals. A huge number of merchants, guards and knights arrive daily on these islands to watch the ongoing battles in the arena.

How to get there?

The world portal will bring you to Jhelom.


Magincia

Enormous trees and sand surround the great city of Magincia, which is inhabited by fishermen and carpenters, a few wizards, and a small number of guards.

How to get there?

The world portal will bring you to Magincia.


Newbie Land

The initial city for new players is called “Newbie Land”. In this territory, the guards of the Lord British are on duty around the clock, and also train and educate all the newly elected.

Here the skills up to 90 are trained 3 times faster.

In addition, a training dungeon, and mines were discovered here.

How to get there?

After the character is created for the first time, he is brought to this island. Also, The world portal will bring you to it.


Vesper

A trading port, a city of seafood -these are just a couple of names it has. The official name of the city is Vesper. Battle-hardened fishermen live here. It is said that the nearest cemetery is still inhabited by evil creatures that were expelled from this city for their dishonorable crimes.

How to get there?

World portal Minoc, head E on the mini-map.


Yew

The city of Yew is located far away in the backwoods of the world. This neighborhood is inhabited by ordinary civilians who are constantly attacked by someone from an abandoned castle. Great knights stand to protect the city.

How to get there?

World portal Yew, head SW.


Serpent’s Hold

An island that can only be reached by underground passages, through dangerous dungeons inhabited by the most ferocious beasts and monsters, or through the great sea.

How to get there?

You can get there only by sea or through dungeons.


Cove

A long time ago, miners dug a passage into an abandoned mine, from which creatures that no one had ever seen crawled out, almost all of those people had already died. The city’s name comes from this Covetous mine. Having set up tents and defenses on the nearest shore, people created a city and gave it the short name Cove. Years later, this settlement was built into the city.

How to get there?

Use the Minoc portal. Head S along the road.


Buccaneer’s Den

Buc is its abbreviated name, which is used among a close circle. The most wanted thieves and murderers settled here. You should not come to this earth if life is dear…

How to get there?

The great wizards have created a permanent portal with a secret word for the “Buc” teleporter, which is placed on the market.


Occlo

A small town with its own fields and a port. The inhabitants are engaged in agriculture and import.

How to get there?

You can get to this island only by sea.


Trinsic

Once this city prospered, was built and strengthened. The whole city is surrounded by walls. The inhabitants hoped that the walls would help them defend themselves against any enemy, but this did not help them. Evil has settled in this city. For many years, great and powerful knights and magicians cannot drive them away.

How to get there?

Use the world portal Trinsic.


Delucia

The inhabitants of this city have long defended the underground passage. A very convenient location of the city in the mountains. Every day you have to fight the monsters that live in the area.

How to get there?

The closest road would be to get there through the dangerous dungeon.


Papua

Mages needed runes and symbols, so a huge amount of clay was required. The best place for mining clay is swamps. And so the city of Papua arose in the swamp.

How to get there?

Use the Moonglow portal.


Dungeons

You will find the ambiance of different monsters and bosses in dungeons, as well as rare items.

Hytloth

The dungeon holds many secrets and lost souls. All human settlements here were exterminated. It is said that the rituals of necromancers and their followers took place in this dungeon.

How to get there?

You can get there via teleport of Britain.


Wind

Since ancient times, demons and monsters from the depths of the caves have settled here. For safety, the entrance was filled up and built up with strong walls. The great magicians of Britain opened a safe portal for people and use it to clear these caves.

How to get there?

Use the teleports from Britain to get to this island.


Covetous

The exact dungeon that was discovered during the mining excavations. The most powerful monsters are in the depths.

How to get there?

You can get to this island from the nearest world teleport in Minoc.


Deceit

In the depths of the icy lands in the mountains, which can be reached through a cave, the most terrible creatures lurk.

How to get there?

Use the teleports from Britain to get to this island.


Despise

One day, Orcs and Ogres attacked the city of Britannia. No one could understand how they could unite to exterminate humanity. Great rangers were able to find their lair, which is located in this dungeon.

How to get there?

Go up through the mountains from Britain.


Destard

Dragons hunted people for a long time and burned settlements and cities. The brave knights were able to repulse all the dragons and drove them from the lands of Britain. Since that time, dragons have settled here in the dungeon of Destrad.

How to get there?

Use the teleport in Britain and head S.


Shame

A very long cave inhabited by various creatures.

How to get there?

From the city of Britain by foot.


Wrong

The dead have risen from their graves. Great liches subdue all rotten corpses. Their lair was discovered in this crypt.

How to get there?

Use the teleport in Britain and head N.


Fire

The entrance to the beginning of the dungeon is located under accumulations of volcanic magma. The mines of the dungeon are very long. People were able to open a passage through the city of Serpent’s Hold.

How to get there?

The closest way is to use the Moonglow teleport – Papua.


Ice

Previously, there was an ordinary cave here, until the second passage through the continents of ice was discovered. Subsequently, winter did not spare anyone. Ice creatures live here, hungry and furious.

How to get there?

Go through the teleport from the city of Britain and move towards N, just above the Wrong dungeon.


Newbie

Artificially-created dungeon for training all kinds of skills. In this dungeon, all the most ferocious monsters are locked up. The great knights and hunters of Britain train them daily.

How to get there?

Find a path in Newbie land and head N.


Minoc Castle

Minoc Castle was built near the city. Through this castle lies the path to the dungeon of Minoc Castle.

How to get there?

Head N from Minoc


Despise Castle

The castle was built in the middle of the mountains, near the Despise Dungeon, to guard the deep monster cave.

How to get there?

Head NW from the city of Britain.


Deceit Castle

Escaping from the monsters of the Deceit Dungeon, people rebuilt the castle, but even it did not help them.

How to get there?

Use the teleport in Britain to get to this island.


Forest Castle

The trolls were ferocious and bloodthirsty. Anyone who entered the forest could suffer in their hands. The settlements near the forests were forced to look for a new home, but they did not know that the castle was already occupied by those creatures from the castle basement that settled there long before them…

How to get there?

To get to this castle, use the world teleport in Britain and head SW.


Cursed Cave

It was an underground mine in which useful resources were mined. A spell from the codex created a curse in this mine and summoned demons that killed everyone.

How to get there?

Via the teleports of Britain.

Interesting places


Market

The game market, where the world portal and the auction house are located. There the players can list items for sale for Zulu Coins, and there is also a place for merchants on the free marketplace.

How to get there?

You can get to the market from any world portal.


Jail

For violation of the rules, players can be sent to jail for a long time.

How to get there?

You can get there from the market. Use the tile and say “Jail”.


Yew Ruin Castle

There are no longer those who remember why this building is occupied by monsters…

How to get there?

Head SW from the world portal in Yew.


Destard Swamp

The swamp near the Destard Dungeon is filled with humanoid reptiles, snakes, and alligators.

How to get there?

Use teleport in Britain and head S.


Trinsic Swamp

The swamp of the city of Trinsic has long been the most populous clay miner. Once upon a time, necromancers invaded these lands and turned all people into reptiles…

How to get there?

Use the world teleport in Trinsic and had S, walk around the mountain, and head NE.


Britannia Jungle

A beautiful thuja garden was once an ordinary decoration of someone’s plot, but this did not prevent the evil from reaching this place. Today, strong monsters constantly live here.

How to get there?

Use the world teleport in Britain and head S, walk around the mountain, and head SW.


Yew Cemetery

It used to be an ordinary cemetery, but due to the fact that people died every day, it was overcrowded and abandoned. The dark rituals of the necromancers haunted the dead and forced them to fight on the side of evil.

How to get there?

Use the world portal in Yew and head S.


Yew Underground Laboratory

During the exploration of dense forests, buildings were discovered that hid the secrets of necromancers. It was their underground laboratory where they conducted experiments on people who were still alive.

How to get there?

Use the world portal in Yew and head NE.


Wind Bridge

How to get there?

Use the world portal in Yew and head E.


Britannia Cemetery

Once it was an ordinary cemetery in Britain, where the bodies of great heroes who died in battle were buried. Later, the rituals made all the dead come to life and raid the city…

How to get there?

From Britain head NW across the bridge.


Britannia Swamp

The swamp of Britain. Even here reptiles and snakes live…

How to get there?

Use the teleport in Britain.


Cove Cemetery

The same cemetery as the others. Dark rituals have not bypassed it…

How to get there?

Through the Minoc world portal, heading S.


Vesper Cemetery

Cemetery near the town of Vesper. During the funeral, one grave was dug too deep and a secret underground passage was discovered in which horror lurked….

How to get there?

Use the Minoc world portal, head SE along the road.

Justice Area

Monsters cannot use the portal guarded by strong wizards’ sorcery, so they can only be nearby.

How to get there?

Via portals of Britain.


Sacrifice Area

How to get there?

Via portals of Britain.


Pirate Bay Island

The island hidden in the rocks keeps many secrets and monsters.

How to get there?

Follow the coordinates by sea: х = 197, у = 1960.


Ghost Island

How to get there?

Follow the coordinates by sea: х = 755, у = 3473.


Death Islands

How to get there?

Follow the coordinates by sea: х = 2369, у = 3470.


Avatar

this is an outpost of necromancers and their subordinates, sacrifices have been made here for a long time.

How to get there?

Use teleports in Brittain to get to this island.


Horror Castle

The ghost-castle. In fact, the island itself is like a ghost, it appears and disappears.

How to get there?

Follow the coordinates by sea: х = 3391, у = 999.


Red Snow Area

How to get there?

You can get there only through the dungeons, or Айс and then follow the coordinates by sea: х = 6092, у = 2461.


T2A Area

An area called T2A players has a very large number of monsters.

How to get there?

You can get there only through the dungeons, or Айс and then follow the coordinates by sea: х = 5982, у = 2873.


Delucia Ruin

The small outpost of Delucia has fallen into ruins after being attacked by the undead from the nearby sands. A portal has been created in this area that leads to the Teratan Temple.

How to get there?

The closest way would lead through the dungeon.


Delucia Sands Outpost

The outpost is located near the sands of the city of Delucia. It is inhabited by a variety of demons and the dead, who are building their insidious plans.

How to get there?

The closest way would lead through the dungeon.


Trinsic Mountains

A location where the rituals took place.

How to get there?

From the world portal Trinsic. Head S.


Papua Swamp

The whole city of Papua is in the swamp, but nearby is the area that the reptiles have occupied.

How to get there?

Use the portal in Moonglow.


Terathan Temple

Terathan temple is located inside the mountains, in a labyrinth. Inside there is a dungeon, which also houses labyrinths and powerful monsters.

How to get there?

Use the portal on Moonglow.


Death Coast

No one knows where the monsters came from on this island and why they are there.

How to get there?

You can get there through dungeons or Ice and then by sea using these coordinates: х = 5183, у = 2937.


Sands of Death

The sands of death are located on an island with a large number of monsters.

How to get there?

You can get there through dungeons or Ice and then by sea using these coordinates: х = 5176, у = 2603.


Sand Ruin

The sandy ruins are very well guarded, no one knows what is really going on there, as there are a huge number of demons and undead.

How to get there?

Use the portal in Moonglow


Ruin Lighthouse

The lighthouse used to light the way for ships, but then it was destroyed and monsters settled in it.

How to get there?

Use the portal in Moonglow