1. Thief can no longer perform a surprise attack using external concealment factors (any other method of character’s stealth, except for the Hiding skill, and Stealth items).
2. Damage to monsters with the “Slayer” weapon was decreased from 2 to 1.25. Weapons targeting people (Assasins) and armor (Bounty Hunter) now work against players. Increase 15%, decrease 25%.
3. Every day at 10:00 +3 UTC there will be a restart of the shard.
4. Critical Strike now hits a little differently. Previously, it gave a bonus of 40%, now there will be 3 types of bonuses:
Power Strike +20%
Critical Strike +40% (same as before)
Deadly Strike +60%
5. We’ve added lvl 8 characters!
To reach a class character, all skills must be 170 + 80 skills. Thus, you can gain +30 from the focus skill plus another+50 can be equipped with items.
For PP you need the total skill of 7500.
6. We added additional damage for hitting the same character again with the same character. Max bonus +50 damage. For each repeated strike, you’ll inflict +1 damage if the strike was made no later than 20 seconds after the previous strike.
If a character is attacked by another player, the counter is reset to zero.
7. All dungeons are open. Additionally, the “Path of Death” (an area with a lot of monsters) and a portal in the square are open.
Updates and improvements