Races and Guides
This topic covers the following categories:
✅ Choosing starting skills;
✅ Choosing a race;
✅ Your first steps;
Choosing starting skills
Your starting skills determine how you will farm gold for your initial needs. Therefore, the advice for beginners is to set Anatomy 50, Healing 50, Fencing 20, Parrying 0. Choose 60 Strength. Some skills may give you starter items. These chosen skills will provide you with bandages, a kryss, and a shield, so you’ll already be able to kill monsters and collect different resources and items.

Choosing a race

Choosing a race
⚠️ Attention: race cannot be changed for free, choose carefully!
Races and bonuses:
Dark-Elf – +15 to magical efficiency, +5% cast speed
Orc – +5 constant damage reflection
Elf – +10% chance for critical bow hits
Human – +5% melee accuracy, -5% chance to be revealed from stealth
Barbarian – +10% chance for melee critical hits
Goblin – +10 Intelligence, +5% chance to dodge attacks
Dwarf – +5 constant damage reduction
❗️All racial bonuses apply only against monsters.❗️
After choosing your race, you will be teleported to the starting town called Newbie Land.

