Enchantment


Use the Inscription skill on an exceptional item. Neck click on any alchemy symbols and on the appropriate gems.
Try not to save too many charges after a successful enchantment. Otherwise, you may ruin the time and die. Create an enchanted item with 1-2 charges and cancel the previous action.
Charge the item with Inscription and gems. You can always recharge the item when you run out.
Mages spend fewer gems to charge than the rest of the classes.


Title
InscriptionGemsAlchemy symbolPropertyWhat the effect depends on
of Mystic Absorption708Mana Vampire.The effect completely depends on magic efficiency
of Toxins Resistance756Antidote cures you or your enemy from poison.The effect completely depends on magic efficiency
of Health808Nature’s Touch.The effect completely depends on magic efficiency
of Heaven Touch8512Bless to everyone around you.The effect completely depends on magic efficiency
of Hell Fire9012Rising Fire.The effect completely depends on magic efficiency
of Vanishing9515Similar to Hiding.The effect completely depends on magic efficiency
of Recalling10515
1 VoidGem
Safe translocation.Doesn’t work in private houses, during combat, and if you lose health while using it.
of Thunder Storm11020Damages the enemies around you.
of Regeneration12025Restores health every 4 seconds within 20 seconds time period.The effect completely depends on magic efficiency
of LifeStream13030Resurrects dead allies, heals you and damages the undead.Randomly restores a big deal of health, mana and stamina.