Updates and minor improvements

Dear players,

The shard will be restarted on November, 17 approximately at 10:00 a.m. + 3 UTC. The following updates will be applied after the restart.

1. There is a little higher of loot in treasure chests. Magic chance is increased too.

2. Monsters: Celestial Drake has lower strength. Some monsters are immune to Paralyze.

3. Lockpicking now requires a regular amount of skill. Previously it would require less skill.

4. Skills that haven’t reached 130 yet, can be purchased via the skills pole at the square.

5. The Despell bottle is removed from Alchemy.

6. Crafter’s skills will change:
The protection bonus on all armor was increased in Blacksmithy, Bowcraft and Carpentry. Weapons of exceptional and legendary quality have damage and chance based on damage speed. The higher the speed, the lower the chance of inflicting magic damage.

Increased protection bonus on all magical fabrics in Tailoring.

Increased bonus on jewelry in Tinkering. Weapons of exceptional and legendary quality have damage and chance based on damage speed. The higher the speed, the lower the chance of inflicting magic.

7. Daggers: throwing knives, only worn by Thieves and Power Players. One-handed crossbows can only be equipped by Bards and Power Players.

8. Armor and weapons obtained from loot (which have magic damage) now work separately and not all at once, and damage inflicted on people has been reduced.

9. All magic walls will be placed more conveniently (depending on the direction of the character).

10. The damage of all short-range characters has been slightly increased.

11. Weapons can be used with spells to spend reagents and mana. Armor is with a mana only spell.

12. Higher loot of protection.

13. Because the server used to crash sometimes, the auto-save was changed from 60 minutes to 30. The developers promised to fix the error.

14. We added an additional depiction of short-range damage and magic to Myinfo.

15. The bug when there were no fish in some water areas has been fixed.

16. Now you have twice as long time to search monster corpses.

17. Vendors will no longer throw things on the floor, but will first place items in the backpack. Things that don’t fit will have a confirmation message: (Put the thing on the floor?).

18. Hunter received a bonus from the level: +3% to the Magic item. (For example, the Looter Perk offers 10%).

19. Hunter received a bonus to physical defense against monsters of 3% per level. (this bonus only applies when WARMODE is active on the monster).

20. The Looter perk received a special property: increasing the level of loot by 1 (there is a 50% chance when killing a monster).

21. Crystall Ball (misc) and Upgrade Weapon Damage were added to the clothes options.

22. A ship without an owner sinks and returns to the bank to the owner. Time increased from 9000 seconds to 90000.

23. Long Bows have higher shot speed. One-Handed Crossbow (ALL TYPES) reduced shot speed.

24. Magic Absorb protects against magic only below the 9th circle.