- Fixed a bug when armor made from Perfect and Legendary ore would take away magical effectiveness.
- Fixed a bug when jewelry wouldn’t be repaired.
- Weapons created with the Tinkering skill now have the same properties as those crafted from ore.
- The Premium Blesser cast was increased by 10 (80 max).
- Cast from Blesser NPC has been increased from 8 to 15 per one level (60 max).
- If you die in No Loot zone, you won’t lose your mount. If you die, you won’t lose Premium Guild Mount too.
- All spells no longer prohibit performing other actions (for example, drinking potions).
- The chances of successful armor enhancement have changed: 60, 40, 35,15,10 (%).
- Fixed a bug when a Thief 7 lvl could not deal damage with level 7 poison.
Major changes: You can’t wear more than 100% protection. Even if you try to wear more, it won’t affect anything and won’t be depicted in Myinfo.
The number of protection reductions is limited to 50%. Even if you try to wear more, it won’t affect anything and won’t be depicted in Myinfo.
Mages can lower protection only to 50%.
With this update, there will be no opportunity to protect yourself from a certain magical element.